Type for the manipulation of vector-masks. More...
#include <pints-doc.h>
Type for the manipulation of vector-masks.
A m4l
vector-mask is a bitset of 4 bits, allowing to do an operation on the ith element of a v4l
vector only if the ith bit of the mask is set
This structure does not actually exist. Depending on the target architecture, it can be:
m4l
mask depends also on the target architecture and can be 1 byte, or the size of a v4l
(32 bytes), or something else. Nothing should rely on the size of a mask.